The second adds new defensive modules (stasis cannon, shield generator), hostile alien ships, and some other content. The first is said to add skirmishes between guards and terrorists who secretly infiltrate the station. While there are three episodes to play through, each with multiple missions, PixFroze are currently developing two add-ons for Base One. When the campaign is completed and while waiting for new DLC to arrive, custom games will be where the action is. Here you can build to your heart’s content, and resource limitations of course. This allows you to set any parameters and objectives you like within the confines set by the developers. They are objectives for a reason, but for those wanting to play a more traditional at-your-own-pace simulation will enjoy playing the custom games. Veterans of the base building simulation genre may find the campaign missions a little too linear, and with the limited resources, you can’t really stray too far from the mission objectives. You can’t click them to give them manual commands either. I loved the level of detail within each station module when I zoomed in and watched the crew members hustling about their jobs, though it was frustrating watching the crew members stopping to have a chat or head towards a machine, but then turn off and go do something else when I needed them to be working. If the dialogue and talking points could be progressed while you continue working on the mission, I think it would be a better interactive experience. The initial hails have been changed so they’re in a monitor to the top right of the interface, but then they stop play and go full screen. Also video calls to superiors stops the gameplay to give you the next commands/updates which I found a little jarring to the game’s immersion. It’s all on a 2D plane and often I wanted to rotate the camera under and over the station to see a ship fly past or get a better viewing angle of the action. PS4 and PS5 versions of Base One are currently in development and are expected to release later in 2021.There were some annoying aspects to Base One. Or design stations without ultimate freedom in custom game modes, where the only restraint on colonies is the builder’s imagination. Run power lines from a ship’s solar panels to a nearby battery to begin the flow of power and link it to different rooms and devices to keep the station’s interior hospitable and keep the crew alive through the campaign. Keep the station running smoothly by ensuring that each module is powered and life support systems are online. Attach solar panels to a station’s exterior, construct a docking bay, furnish the astronauts’ living quarters, and assemble a launching system to deploy probes into the void in search of valuable information. Navigate through challenging scenarios that test a crews’ survival skills by completing objectives and modifying stations to establish a human presence in otherwise uncharted regions of space.īase One’s modular building system features a wide array of helpful technology and resources, allowing for on-the-fly station upgrades with an intuitive interface. Scour star systems for valuable resources, forgotten satellites, and life signs to unlock new technologies and upgrades to keep the vessels in good working order.Īdvance through a story-driven campaign that analyzes the impact of interstellar colonization in a reality where corporate interests guide the hand of scientific advancement. Settle in among the stars and build new colonies by constructing modular space stations and managing power consumption, oxygen, and heat to keep crew members alive and well as they explore the final frontier. Base One is a space station simulator with hardcore survival and RPG mechanics from publisher Blowfish Studios and developer PixFroze.
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